of this Power
Hurl | |
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Information | |
Power Set | Might |
Type | Ranged Attack |
Range | 100 feet |
Cost | 15 energy |
Activation Time | 0.5 sec |
Effects | |
Click
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Description
Ranged Damage - Snare
Hurl allows you to tear a chunk out of the ground and fling it at your enemy.
Effects
Click
- Single target Crushing damage.
- Damage this power deals is considered melee damage when scaling with your Role. It is also increased by your Strength, scaling the same way a Melee power scales with Strength.
- Snares the target, reducing their movement speed.
Advantages
Accelerated Metabolism
Every time you use this ability you have a chance to return a small amount of energy.
Crippling Challenge
- Increases the threat caused by this attack, making enemies more likely to attack you.
- Places a 20% damage debuff on the target that persists for 15 seconds. If the affected enemy attacks the taunter, it will quickly reduce this debuff's strength. Conversely, damage the taunter inflicts on the taunted enemy restores the debuff's strength.
- This advantage Taunts an AI controlled enemy, forcing them to attack you for 4 seconds. All taunts share a 10 second cooldown, and an enemy that has been taunted by any source cannot be taunted again for 10 seconds.
- Crippling Challenge breaks through blocking and disables it for 10 seconds.
Nailed to the Ground
Cancels and locks out travel powers for a short period of time.
Rubble Trouble
Causes your Hurl attack to hit additional targets around your primary target.