Powers[]
Tier 0[]
No Requirements
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Name
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Type
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Description
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Clobber
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Energy Builder
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Clobber lashes out with your fists landing punishing blows on your enemy.
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Beatdown
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Close Attack
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Beatdown delivers blows powerful enough to stun anyone on the receiving end.
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Tier 1[]
Requires 1 power from Might or 2 non-energy-building powers from any framework
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Name
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Type
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Description
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Defensive Combo
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Close Attack
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Defensive Combo allows you to deliver swift blows to your enemy without lowering your guard.
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Defiance
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Buff Self
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You refuse to fall to the attacks of your enemies. The more they throw at you the the more resilient you become.
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Hurl
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Ranged Attack
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Hurl allows you to tear a chunk out of the ground and fling it at your enemy.
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Iron Chain
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Ranged Attack
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Iron Chain whips a length of heavy chain at your enemy.
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Iron Cyclone
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Close Area Attack
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Iron Cyclone swings a heavy chain around you, lashing out at any enemies that come within its path.
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Iron Lariat
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Ranged Attack
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Iron Lariat lashes out at your enemy using a heavy chain as a whip.
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Mighty Leap
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Ranged Attack
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Mighty Leap hurls your body toward your enemy, landing a staggering blow.
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Retaliation
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Block
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Retaliation causes blocked enemy attacks to only increase your determination for their destruction.
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Roomsweeper
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Close Attack
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Roomsweeper swings your fist in a powerful arc knocking away any enemies in its path.
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Tier 2[]
Requires 3 powers from Might or 5 non-energy-building powers from any framework
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Name
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Type
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Description
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Aggressor
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Buff Self
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Your aggressive stance increases your damage.
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Demolish
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Close Attack
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Demolish is a two handed strike delivered with enough force that the enemy is still recovering when you execute your next attack.
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Enrage
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Buff Self
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Enrage sends you into a frenzy, increasing your damage and causing any damage dealt to you to only make you fight harder.
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Thunderclap
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Close Area Attack
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Thunderclap slams your hands together to generate a stunning shockwave.
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Unstoppable
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Buff Self
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You channel all of your energy into becoming an unstoppable force of nature.
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Uppercut
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Close Attack
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Uppercut lands a blow under the chin of your enemy with enough power to launch them into the sky.
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Tier 3[]
Requires 5 powers from Might or 8 non-energy-building powers from any framework
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Name
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Type
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Description
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Havoc Stomp
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Close Area Attack
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Havoc Stomp slams your feet into the ground sending a shockwave surging out around you.
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Haymaker
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Close Attack
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Haymaker is a vicious punch that sends your enemy flying.
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Shockwave
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Ranged Area Attack
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Shockwave causes you to repeatedly pound your fists on the ground sending a shockwave into any enemies in front of you.
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Tier 4[]
Requires 10 powers from Brick and completion of Vibora Bay Crisis
| Tier 0
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| Tier 1
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| Tier 2
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| Tier 3
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| Tier 4
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