Overview[]
There are two types of Stealth in Champions Online - Perception Stealth and Aggression Stealth. In general, it is better to have Perception Stealth than Aggression stealth, though both are useful.
Perception Stealth[]
Hostile NPCs react to a player's presence at a certain distance (approx 50'). Increasing a player's Perception Stealth reduces this distance, allowing the player to approch closer before hostiles notice s/he is there. Note that NPCs do NOT attack at this distance - it is merely the distance at which they become aware of the player. If the player retreats, it is possible the NPCs will prefer to simply ignore the intrusion. The Statistic Intelligence counters Perception Stealth.
Aggression Stealth[]
Once a player enters a hostile NPC's Aggression radius, the NPC will begin to attack, and will call any linked NPCs to help. Aggression Stealth reduces this radius, allowing a player to approach closer without being attacked. The Statistic Dexterity increases Aggression Stealth.
Powers interacting with Stealth[]
Powers that Increase Perception Stealth[]
Name | Framework |
---|---|
Smoke Bomb | Martial Arts |
Sneak | Martial Arts |
Powers that Increase Aggression Stealth[]
Name | Framework |
---|---|
Smoke Bomb | Martial Arts |
Sneak | Martial Arts |
Powers that Debuff Perception[]
Name | Framework |
---|---|
Smoke Grenade | Munitions |