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Swinging Travel Power.jpg

Swinging is a Travel Power.

Maneuver And Speed[]

Swinging has a (very) wacky maneuver at start. It'll seem odd and will look sluggish compared to Superspeed or Flight, but Swinging is a decent Travel power. Also, after a few upgrades it'll become better. Don't forget to tap space while swinging!

Official Description[]

[Note that typographical errors, inconsistent punctuation, and contradictory notations are preserved from the in-game text.]

The world is your playground, you are able to swing to wherever you need to go.

Click

+ Replaces jump while you are in the air
+ Shoots a line of tensile material towards the closest stabilizing object
+ While swinging, you will move more quickly along the downswing and slow down on the upswing
+ Tapping jump while swinging will release the line and grant you a small burst of speed.
- While swinging, the energy cost of all powers is increased


No charge description in game

Advantage - Flippin'[]

While Swinging is active, you gain a bonus to your ability to dodge attacks.

Dodge Chance to self for 1 sec (2.4% @ Level 8, 27 Dex)
Avoidance to self for 1 sec (21% @ Level 8, 27 Dex)

Advanced Description[]

1 sec
1.5 sec charge
Targets self
0.99 sec recharge
Swinging
10 Flight Speed
20 Flight Speed
10 Flight Speed
50 Jump Height
10 Run Friction
1 Jump Traction
+300% GravityJumpingUp

Rank 1[]

45 Flight Speed
13 Flight Speed
13 Flight Speed
25 Jump Speed
13 Jump Speed
4.2 Jump Speed

Rank 2[]

(Requires level 20)

45 Flight Speed
14 Flight Speed
14 Flight Speed
25 Jump Speed
13 Jump Speed
13 Jump Speed

Rank 3[]

(Requires level 40)

50 Flight Speed
17 Flight Speed
17 Flight Speed
40 Jump Speed
8.5 Jump Speed
13 Jump Speed


Customization Options[]

There are several types of swings available, such as Chain Swinging, Fire Chain Swinging, Energy Swinging, Vine Swinging, and (oddly enough) Fire Swinging.

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