of this Power
| Thunderstrike | |
|---|---|
| Information | |
| Power Set | Electricity |
| Type | Ranged Area Attack |
| Range | 100 feet; 10 foot Sphere |
| Cost | 38-85 energy |
| Activation Time | 0.67-2 sec |
| Effects | |
Tap
| |
Charge
| |
Description
Ranged AoE Damage
Thunderstrike calls upon the forces of nature to deliver a powerful bolt of lightning onto your enemies.
Effects
Tap
- Deals Electrical damage to the primary target, and half damage to targets near the primary target.
- If a target with Negative Ions is hit, it will Arc to a nearby target, dealing single target Electrical damage and consume Negative Ions in the process.
- Applies Negative Ions to the primary target, a short duration effect which some Electricity attacks can take advantage of. Also has a 33% chance of applying Negative Ions to secondary targets.
Charge
- Increases the damage and energy cost of the Tap effect.
- Increases the chance to apply Negative Ions to the secondary targets, up to 100% chance at full charge.
Advantages
Challenging Strikes
- This advantage increases the threat caused by this attack against all affected targets, making them more likely to attack you.
- If this advantage is applied to a power that has a recharge time, it will additionally add a moderate amount of threat over time to all affected targets, for the duration of the recharge.
- This advantage inflicts a 5% damage debuff against all affected targets. If an affected enemy attacks you, it will quickly reduce this debuff's strength. Conversely, any damage you inflict restores the debuff's strength.
Ionic Compression
Causes Thunderstrike to Root the targets hit for a short time in addition to its normal damage. Rooted targets are unable to move.